What I am proposing is a method of providing high damage attacks against multiple attackers. If you have a fast weapon that doesn’t take many action points, that is better for multiple attackers, but won’t be as good against a super buff attacker like a Mirelurk Queen. However, if you have 20 enemies, the high damage items won’t be able to hit them all in VATS, so you won’t gain all the VATS combat benefits (like 90% damage resistance). For example, melee builds might rely on the super powerful Atom’s Judgement sledgehammer because it can deal high damage per hit. There are basically two dangerous combat scenarios:
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